#include #include #include #define EPS FLT_EPSILON static const float toint = 1/EPS; float rintf(float x) { union {float f; uint32_t i;} u = {x}; int e = u.i>>23 & 0xff; int s = u.i>>31; float y; if (e >= 0x7f+23) return x; if (s) y = x - toint + toint; else y = x + toint - toint; if (y == 0) return s ? -0.0f : 0.0f; return y; }